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    MultiVersus February 17th Update Out Now, Patch Notes

    Let's dive deep into the MultiVersus February 18th update patch notes. Here are the details about the latest patch.

    MultiVersus is a free-to-play crossover fighting game developed by Player First Games and published by Warner Bros. Games for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. The game features characters from Warner Bros. Entertainment franchises. The title received a new patch a while ago, which brings several fixes. Check out the MultiVersus February 17th update patch notes down below.

    MultiVersus February 17th Update Patch Notes

    MultiVersus February 17th Update Out Now, Patch Notes
    MultiVersus February 17th Update Out Now, Patch Notes
    • ValentiNeon quests requiring specific variants should now display 1500 candy hearts instead of 200
    • Holiday Cookies badge can be equipped again
    • Batman’s up air second hit now correctly adds 1 stack of Weakened
    • Fixed an issue where Tom and Jerry’s dynamite was exploding too early
    • Harley’s Whack-in-a-Box no longer hits way above its explode radius
    • Adjusted Steven’s neutral air visuals to better match the hitbox
    • Fixed a hit box on Marvin’s up normal that was lingering too long
    • Fixed an issue with Taz eat whether the eaten enemy couldn’t be thrown
    • Fixed issues with Taz Slam-wich vacuum pause breaking on up attack

    MultiVersus is a platform fighter, with players battling on different stages and attempting to knock the opponent beyond the stage’s boundary by dealing sufficient damage. While 1-vs-1 and free-for-all options are available, the game emphasizes battling in teams of two characters; most attacks in the game are designed with this in mind, including other players passively strengthening the move’s effect.

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