Games

    Sifu 1.22 Update Out Now, Patch Notes Revealed

    The 1.22 update launched for Sifu. The latest patch brings a bunch of bug fixes and improvements. Here are the details.

    Sifu is a beat ’em up video game developed and published by French studio Sloclap. Set in modern-day China, players control the child of a martial arts school’s sifu (master) who seeks revenge on those responsible for their father’s death. Every time the protagonist dies, they are resurrected by a magical talisman and age up, gaining access to more powerful attacks but reducing their health. The game has a periodic update schedule and received a new update a while ago. Check out the Sifu 1.22 update patch notes down below.

    Sifu 1.22 Update Patch Notes

    Dev

    • Multiple bug fixes in the Replay Editor.
    • Multiple crash fixes.
    • Improved lipsync for the Cantonese voiceover.
    • Fixed an issue where Focus attacks could whiff in some cases.
    • Fixed an issue where Sean’s staff is invisible at the start of his second phase after skipping the cutscene.
    • Fixed a blocking issue related to input management in the Training/Lessons menu.
    • Fixed an issue where skipping a cutscene was impossible when using remapped/custom inputs.
    • Fixed an issue where the Main Character would move at unexpected speeds after a Down Attack.
    • Fixed AI collision issues with defeated AI bodies.
    • Fixed AI navigation issue that was blocking progression in the Crossroads arena’s challenges.
    • Fixed a bug preventing Yang from entering the Red Room arena.

    Art

    • Fixed the fog effect on “Low” graphics settings in the second and third phases of the Crossroads arena.

    UI/UX

    • Added a counter to the Year by Year modifier.
    • Tweaked the Age counter animation for the Vampire modifier.
    • Fixed pop-ups navigation issues.
    • Fixed a corrupted transition on the Arenas’ death screen.
    • Minor changes to the game’s credits.

    Localisation

    • Various updates to the Simplified Chinese localisation based on cultural review.
    • Various corrections to the French localization of the Training mode’s Lessons.

    Sound Design

    • Updated the Cantonese voiceover that plays on entering the Squats’ corridor section.
    • Tweaked the subtitle duration on the very first Cantonese voiceline in the Prologue section.
    • Tweaked the Environmental Structure Break SFX’s volume.

    Trophies/Achievements

    • The Steam version of the “Fist of the Immortal” achievement should now behave the same as on other platforms (obtaining all non-arena-related achievements, instead of all achievements).

    Other

    • Added missing changes to the 1.19/1.20 Patch Notes.

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