War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.27.0.48 update patch notes down below.
War Thunder 2.27.0.48 Update Patch Notes
- The highlighting of values in the HUD interface in the “Fighter Control Basics” tutorial mission has been fixed.
- Now when you rotate the camera it will zoom if there is another player in a ship or ground vehicle between camera position and you.
- Search for decals and decorations by name has been added to the customization menu.
- A bug where queuing did not occur from the battle result window when pressing the “To battle” button has been fixed.
- A bug where after opening the contact window in the respawn menu, when opening the tactical map in the battle, it blinked, has been fixed.
Ground vehicles
- BMP-1, ZBD86, SPz BMP-1, BMP-2 — The dissimilar thickness of the tracks and the thickness of the spare tracks has been fixed (report).
- BMP-2M — Missing tracks in damage model has been fixed (report).
- LAV-AD — A bug that caused flooding of the vehicle while moving on water has been fixed (report).
- Begleitpanzer 57, M113A1 (TOW) — A bug which caused underestimation of armour penetration of TOW compared to the same ATGM on other vehicles has been fixed.
- Stridsvagn 81 — Incorrect designation of the bulkhead material in the X-Ray view has been fixed.
- Blinking of the engine status indicator on the DM panel when the radiator is damaged has been added.
Aircraft
- Mirage 2000C-S5, Mirage 2000D-R1, Mirage 2000-5F – Drag has been adjusted and supersonic acceleration has been increased.
- A bug in the ammunition type designation for unguided air missiles which led to the inability to perform destruction missions on vehicles using rockets has been fixed.
- Lynx AH.Mk.1 / G-LYNX — A bug which made it impossible to copy the “Hydra-70 x38 and 20mm Oerlikon KDA” set when creating a new weaponry preset has been fixed.
- H-34 — A bug in the display of weapon launcher elements for presets with unguided air missiles and machine gun armament has been fixed.
- Mirage 2000D-R1 / A-6E TRAM — A bug with inability to activate night vision mode during flight in 3rd person view has been fixed.
- Su-22M4 / Su-17М2 — Icons in the weaponry menu for displaying H-29T and H-29L missiles have been fixed.
- AIM-54C — Weight of the explosive mass has been changed from 47.3 to 42.7kg. Source: “Hazard classification of United States military explosives and munitions”.
- A bug where when editing suspended weapons for the Su-6 (AM-42) when replacing one paired cannon group with others, only one cannon was installed in the slots and not two, has been fixed.
- UH-1C — A bug where ATGMs could fail to launch even if the sight was close to the middle of the allowed launch zone has been fixed.
Naval
- Milan — A bug in the name of the anchored mine has been fixed.
- Vautour — A bug in the name of the 75mm gun has been fixed.
- Paris — The aiming speed of the main calibre turrets has been adjusted: on traverse 3 → 4.5 degrees per second; elevation 4 → 3 degrees per second.