War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.35.0.20 update patch notes down below.
War Thunder 2.35.0.20 Update Patch Notes
Ground Vehicles
- ZBD04A— a bug that caused a missing tandem warhead on the APS03 ATGM has been fixed.
- Swingfire — a bug causing an abnormal high rate of fire for the ATGM launchers has been fixed.
- Black Night — incorrect sight magnification of 3x-10x has been corrected to 8x.
Sound
- A bug that caused the rate of fire sound for ground vehicles to not change for other players when firing has been fixed.
Other
- A bug in the Protection Analysis that caused some ammunition in-flight to have the wrong model has been fixed.
- The ability to turn off markers of destroyed vehicles has been added to the Sensor View while in replay.
- A bug in Air Realisitc Battles in missions for new players and “Front Line” missions which caused the fighters of one of the teams to not be able to choose a spawn point has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.