War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.35.0.46 update patch notes down below.
War Thunder 2.35.0.46 Update Patch Notes
![War Thunder 2.33.0.19 Update Patch Notes](https://en.shiftdelete.net/wp-content/uploads/2023/02/thunder.jpeg)
Following the Roadmap
- The previously announced Battle Rating separation by gamemodes for high-tier aircraft has been implemented. Please note that separation for aircraft of lower tiers is planned to be implemented within our Planned Battle Rating changes.
Aircraft
- Red Top air-to-air missile — the missile guidance time has been reduced from 40 seconds to 30 seconds. (Report).
- Red Top air-to-air missile — the missile guidance delay has been reduced from 0.6 seconds to 0.3 seconds after launch. (Report).
- Red Top air-to-air missile — lateral acceleration has been reduced from 16G to 12G. (Report).
- Red Top air-to-air missile — missile dynamics have been reconfigured, the effective launch range at low altitude has been increased. (Report, Report)
Other
- A bug that caused engine sounds to play incorrectly when looking down the scope has been fixed. (Report, Report).
- A bug that caused the thermals on scout UAVs of rank VII and VIII light tanks to be missing has been fixed. (Report).
- The Spawn Point cost of respawning with air-to-air-missiles with SACLOS guidance on helicopters has been added to Ground Realistic Battles. The cost is 68% of the base carrying helicopter cost in Spawn Points. Currently the only helicopter in the game with such missiles is the AH Mk.1 Apache (with Starstreak AAMs).