War Thunder 2.43.0.17 Update Out Now, Patch Notes
2.43.0.17 update just launched for War Thunder. The latest patch brings a bunch of bug fixes and improvements.
War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.43.0.17 update patch notes down below.
War Thunder 2.43.0.17 Update Patch Notes

Ground Vehicles
- RDF/LT — the rate of fire has been increased from 45 to 70 RPM. Source: AAI RDF/LT Booklet // Extended Area Protection & Survivability (EAPS) Gun and Ammunition Design Trade Study.
- HSTV-L — the rate of fire has been increased from 45 to 60 RPM. Source: Hearings on Military Posture H.R.6495 // Department of Defense Appropriations for 1984 (July 6th, 1983) // Heat Transfer and Erosion in the ARES 75mm High Velocity Cannon – Vol II.
- M44 — a bug where it was possible to fire the anti-aircraft machine gun when the machine gunner lost consciousness has been fixed. The crew transfer order has been corrected.
- Flak Sfl. / M44 and Ostwind / Wirbelwind — icons for the groups have been fixed.
Aircraft
- Rafale, EF-2000, Typhoon FGR.4, F-2000A — additional camouflages have been added. They are available by completing missions and/or can be purchased with Golden Eagles.
Locations
- Attica — collision on some buildings has been fixed.
Interface
- A bug where the list of vehicles for the “Favorite vehicles” profile showcase displayed vehicles that were not on the account has been fixed.
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