War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on 21 December 2016. The developer has released a new update for War Thunder which increases the gameplay. Check out War Thunder 2.25.1.45 update patch notes down below.
War Thunder 2.25.1.45 Update Patch Notes
Aircraft
- AIM-54A, AGM-114B, AGM-114K, PARS 3 LR, AKD-9, AKD-10, AS-30L, L-UMTAS, ZT-6, Kh-25, Kh-25ML, Kh-29L, Kh-29T — fixed delay of the vertical proportional navigation guidance for targets above the missile
- AGM-114B, AGM-114K — autopilot has been adjusted, missile accuracy for small targets has been increased.
- AGM-114B — explosive weight has been reduced from 6.4 to 5.688 kg.
- AGM-114K — explosive weight has been increased from 6.45 to 6.685 kg.
- MiG-21F-13 — ballistic calculator for cannons has been added.
- Shackleton MR.Mk.2 — guidance angles of the front turret have been fixed (report).
- Javelin F.(A.W.) Mk.9 — a bug has been fixed with the incorrect position of the muzzle flash on cannons in the 2x 30mm ADEN plus 4x Firestreak missiles.
- Z-19, Z-19E — a bug has been fixed where the MFD missed the radar screen while toggling modes.
- F-105D — incorrect weight of the chaff pods has been fixed (report).
- Incorrect position of the launch flash of missiles has been corrected. Previously the missile launch appeared behind the aircraft.
- A bug has been fixed where IR seekers might lock on the empty space instead of an enemy aircraft (report).
- PBY-5A (USSR), BV 238 — incorrect positioning of the crew has been fixed.
- A bug has been fixed where VTOL aircraft had “Hover on” indication after respawn or reloading on the airfield.
- RWR will detect radar lock precisely accounting enemy radar antenna radiation patterns. RWR will also detect radar illumination for SARH missiles with a wider beam if it presents. This will allow aircraft flying near the target the enemy radar is tracking, to now receive a radar lock warning if the enemy SARH missile can re-aim on them.
- Harrier GR.7 — a bug has been fixed where the IRST pod might lose the target due to change of the nose targeting optics position. IRST of the nose optics has been removed.
- Tornado F.3 — incorrect scan angles and the search area of the radar have been fixed (rеport).
- Tornado IDS Marineflieger (Германия) — a bug has been fixed where radar was unable to lock on targets in dogfights.
Ground Vehicles
- A bug has been fixed where the UAV for ground vehicles was enabled by pressing the same button as in the infantry battles.
- White exhaust on AI vehicles has been fixed.
- M247 — elevation angles of the commander’s sight have been increased from -10…+20 to -10…+60 degrees. Source: TM 9-1230-202-20-1
- VCC-80/30 — due to the cannon’s selective feed, over lengthy belt changes has been fixed.
- QN506 — armouring of the commander’s sight has been added (rеport)
- QN506 — a bug with overestimated armour values of the tank’s top has been fixed (report)
- QN506 — QN502 missiles now can be fired whilst in motion.
Naval
- A bug has been fixed where destruction of the elevator led to complete disabling of reloading instead of a slowing.
- Pr.1124 MLRS — 12.7mm machine guns have been grouped to the second weapon group.
- USS Pittsburgh, USS Baltimore — main turret traverse rate has been increased from 5 to 5.3 deg/sec, elevation rate – from 8.3 to 10.6 deg/sec.
Interface
- A bug that caused the sorting to reset when viewing the squadron composition has been fixed (report).
- A bug that caused the action panel in helicopter and aircraft battles to overlap with some tooltips/notifications has been fixed.
- The time of the opening of the multifunction menu in the battles has been decreased.
- FPS drop while scrolling large lists with the mouse wheel has been fixed.
- FPS drop while moving cursor in the profile window in the “Skins” section has been fixed.
- The position of the player list in the WW mode tab in the squadron menu has been fixed.
- The text of the tooltip that appears when trying to pick up an unopened prize in the BP line has been fixed.
- A bug that occurred when trying to open the multifunction menu on consoles has been fixed.
Other
- A bug that caused the “Mobile Infantry” event not to count progress in tasks for receiving of the items for the “Repair Factory” event has been fixed.
- A bug that caused the quadrocopter of the air defence soldier to capture points in the “Mobile Infantry” event has been fixed.