Platinum Games has stepped back into Konami’s world, bringing new fire to Metal Gear Delta: Snake Eater. Their task? Rebuilding Snake’s Nightmare, a surreal, fan-favorite side mode that’s been absent for years.
Metal Gear Delta finally restores Snake’s Nightmare

In the original MGS3, Snake’s Nightmare unlocked when players saved during Snake’s prison scene. Reopening the file would throw them into a dreamlike graveyard, facing demons with a pair of hook-swords. It was weird, fast, and unforgettable.
That mode, nicknamed Guy Savage, hasn’t shown up in most re-releases until now.
Platinum injects fresh energy into Metal Gear Delta
This isn’t a simple port. Platinum rebuilt the entire sequence, and their fingerprints are clear. Combat hits harder, the flow is slicker, and the nightmare feels sharper. Their previous work on Metal Gear Rising shows through just enough to elevate, not overwhelm.
It’s a strange blend of horror and action, and it lands perfectly.
How to unlock Snake’s Nightmare
Yes, it’s still hidden. And yes, it’s worth finding. Here’s what to do:
- Get caught during the main campaign
- Save while Snake is in the prison cell
- Load that save
- Prepare for chaos
Metal Gear Delta gets its ghost back
The remake was close to complete, but this mode seals it. By restoring one of the game’s most unexpected moments, Konami and Platinum have added bite to the nostalgia. Snake didn’t forget the nightmare. Neither did we.

