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    Meta Hyperscape turns real rooms into immersive VR

    Meta unveils Hyperscape, letting users scan real spaces and turn them into immersive VR environments on Quest 3 headsets.
    Meta-Hyperscape-1

    Meta isn’t done chasing the metaverse dream. Alongside smart glasses, the company has launched Meta Hyperscape, a new tool that lets users scan their physical space and rebuild it as a photorealistic VR environment.

     Meta-Hyperscape-2

    Revealed during the Meta Connect keynote, Hyperscape is now entering Early Access. It’s available to users aged 18 and older who own either a Quest 3 or Quest 3S. Using the headset’s onboard cameras, you can capture an entire room in just a few minutes. The full rendering, however, takes a few hours to complete.

    For now, these digitized spaces are private. Meta says social sharing features will come later through direct links.

    Meta smart glasses aim to make ‘superintelligence’ wearable

    To kick off the rollout, Meta scanned and recreated several well-known spaces. These include:

    • Gordon Ramsay’s kitchen in Los Angeles
    • Chance the Rapper’s House of Kicks
    • The UFC Octagon in Las Vegas
    • Happy Kelli’s colorful Crocs-themed room

    Each world runs on the same tech cloud rendering and Gaussian Splatting, which helps maintain the visual quality when streamed to headsets.

    Hyperscape wasn’t the only Connect update. Meta also announced a string of VR releases and platform partnerships. Among them:

    • Deadpool VR from Marvel
    • Star Wars: Beyond Victory
    • Battlemarked, a crossover with Dungeons & Dragons
    • New content from Reach

    Horizon TV will now stream content from Disney+, Hulu, and ESPN. Meta also teamed up with Blumhouse to bring horror titles like M3GAN and The Black Phone into VR, complete with effects. A 3D preview of Avatar: Fire and Ash will be available for a limited time.

    While flashy games grab headlines, Meta Hyperscape hints at something quieter but more personal: realism. Scanning your own space into VR doesn’t promise fantasy; it invites memory. That could be Meta’s most intimate move yet.

    And it’s just getting started.

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