Patch Notes

    MW3 and Warzone September 1 patch notes

    Activision have issued a major new update for Call of Duty: Modern Warfare and Warzone.

    Activision and developers Infinity Ward and Raven Software have issued a major new update for Call of Duty: Modern Warfare and the free-to-play battle royale Warzone.

    Maps

    • Shipment
      • Fixed an issue causing inconsistent spawn availability between the map variants.

    Based on player feedback supported by our analytics, spawn quality improved by approximately 10% on Shipmas compared to Celship and Ghost Ship. Today’s changes ensure that all variants of Shipment utilize the improved selection of available spawns.

    • Sporeyard
      • Fixed an exploit allowing players to reach unintended areas near the Red Warehouse.

    Weapons & Attachments

    Assault Rifles

    • M13C (MWII)
      • Increased maximum damage from 31 to 32 (+3%).

    Within its maximum damage range, the M13C is now capable of a 4-shot kill if at least one bullet is a headshot.

    Battle Rifles

    • DTIR 30-06
      • Decreased lower torso damage multiplier from 1.3x to 1x.

    Shotguns

    • KV Broadside (MWII)
      • Increased maximum damage range from 2.9m to 3.6m (+22%).
      • Increased near-medium damage range from 3.3m to 4.3m (+31%).
    • Lockwood 300 (MWII)
      • Increased maximum damage range from 1.8m to 3.3m (+86%).
    • Expedite 12 (MWII)
      • Increased maximum damage range from 2.5m to 3.6m (+40%).
      • Increased near-medium damage range from 4.1m to 5.1m (+25%).
    • Bryson 800 (MWII)
      • Increased near-medium damage from 34 to 42 (+24%).
      • Increased medium damage from 25 to 30 (+20%).
      • Increased maximum damage range from 3.3m to 4.1m (+23%).
      • Increased near-medium damage range from 5.8m to 7.1m (+22%).
    • Bryson 890 (MWII)
      • Increased near-medium damage from 34 to 42 (+24%).
      • Increased maximum damage range from 3.1m to 3.8m (+25%).

    Marksman Rifles

    • Crossbow (MWII)
      • Increased bolt velocity from 110m/s to 200m/s (+81%).
      • Decreased bolt gravity influence by 70%.
      • Increased neck damage multiplier from 1.2x to 3x.
      • Brightblaze 20” Bolts
        • Removed aim down sight spread.
      • Blastcap 20” Bolts
        • Removed aim down sight spread.
      • FTAC Caustic 20” Bolts
        • Removed aim down sight spread.
    • SAB-B 50 (MWII)
      • Increased maximum damage from 120 to 130 (+8%).
      • Increased near-medium damage from 90 to 120 (+33%).
      • Decreased maximum damage range from 17.8m to 7.6m (-57%).
      • Decreased near-medium damage range from 44.2m to 17.8m (-60%).
      • Added medium damage range, 90 damage up to 44.2m.
      • Decreased lower torso and upper arm damage multipliers from 1.26x to 1.2x.

    Handguns

    • P890 (MWII)
      • Increased maximum damage from 52 to 59 (+13%).
      • Increased minimum damage from 37 to 44 (+19%).
      • Decreased maximum damage range from 9.1m to 4.6m (-50%).
    • .50 GS (MWII)
      • Increased maximum damage from 96 to 116 (+22%).
      • Increased near-medium damage from 68 to 95 (+40%).
      • Decreased maximum damage range from 17.3m to 8.6m (-50%).
      • Decreased near-medium damage range from 35.1m to 17.3m (-51%).
    • X12 (MWII)
      • Increased maximum damage from 39 to 47 (+20%).
      • Increased near-medium damage from 30 to 39 (+30%).
      • Increased minimum damage from 28 to 30 (+7%).
      • Akimbo X12 Rear Grip
        • Increased damage penalty from -20% to -40%.
    • Basilisk (MWII)
      • Increased head damage multiplier from 2x to 2.5x.
      • Decreased medium damage range from 35.1m to 33m (-6%).
      • Removed far-medium damage range.

    The Basilisk is now capable of a 1-shot kill to the head up to its medium damage range.

    • FTAC Siege (MWII)
      • Increased maximum damage from 24 to 26 (+8%).
      • Increased near-medium damage from 20 to 24 (+20%).
      • Increased medium damage from 18 to 20 (+11%).
      • Increased minimum damage from 15 to 18 (+20%).
    • GS Magna (MWII)
      • Increased minimum damage from 36 to 40 (+11%).
      • Increased lower torso damage multiplier from 1.05x to 1.15x.
      • Increased upper leg, lower leg, and foot damage multipliers from 0.8x to 1x.
    • X13 Auto (MWII)
      • Decreased horizontal recoil from 7.2deg/s to 6.5deg/s (-9%).
      • Decreased vertical recoil from 31.7deg/s to 28.4deg/s (-10%).
      • Increased maximum damage from 25 to 29 (+16%).
      • Increased near-medium damage from 22 to 25 (+14%).
      • Increased medium damage from 18 to 22 (+22%).
      • Increased minimum damage from 15 to 20 (+33%).

    Killstreaks

    • Guardian-SC
      • The turret can now be deployed while the player is standing in water.

     REBIRTH HELLSPAWN | PURGATORY «

    • Terriball Challenge
      • Downing enemies now counts towards the progression of this challenge.

    Weapons

    Crossbow (MWII)

    Adjustments:

    • Increased bolt velocity to 200m/s, up from 110m/s.
    • Decreased bolt gravity influence by 70%.
    • Brightblaze 20” Bolts
      • Removed aim down sight spread.
    • Blastcap 20” Bolts
      • Removed aim down sight spread.
    • FTAC Caustic 20” Bolts
      • Removed aim down sight spread.

    Other weapon changes

    • Fixed an issue preventing new contracts from appearing after the second circle.
    • Fixed an issue allowing players to earn more than the intended experience from decoy grenades in Purgatory mode.
    • Fixed an issue preventing the execution prompt from appearing when behind an enemy.

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