War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.45.1.65 update patch notes down below.
War Thunder 2.45.1.65 Update Patch Notes

Aircraft
- Spitfire Mk.IX (CW) (Israel) — an incorrect icon for the 250 lb bomb in one of the weapon presets has been fixed.
- MiG-23 (all variants) — a bug which caused the radar to constantly cycle modes when faced horizontally whilst in horizontal flight with gyro stabilization switched off has been fixed (Rеport).
Ground Vehicles
- KV-7 (U-13) — incorrect armor values on the statcard have been corrected. (Report)
- M8A1 GMC, M8 HMC (all variants) — a bug where the loader was transferred to the driver or gunner’s place instead of the commander after they were knocked out has been fixed. (Report)
- Rapier — a bug where text keys were displayed instead of missile names in replays while in sensor display mode has been fixed.
- Achilles (all variants) — thickness of cannon embrasure walls has been reduced from 100 mm to 63.5 mm. (Report)
- Pz.Sp.Wg.P204(f) PaK — the name of the vehicle has been changed to Pz.Sp.Wg.P204(f) KwK 39/1. (Report)
- Pz.Sp.Wg.P204(f) KwK — the name of the vehicle has been changed to Pz.Sp.Wg.P204(f) KwK 38. (Report)
- The replenishment time for Scout UAVs at capture points in Realistic Battles has been reduced from 90 to 45 seconds.
Naval Vessels
- The replenishment time for scout Hydroplanes at capture points in Realistic Battles has been reduced from 90 to 45 seconds.
Locations and Missions
- [Operation] Kamchatka. East — a bug where there was a hill at the southern team’s airfield at Battle Ratings 3.0 to 7.3 has been fixed.
- [Operation] Ladoga. Winter 1941 — in the mission version for Battle Ratings 1.0 to 2.7, the northern team’s airfield has been moved to land.
- [Operation] City — a bug where the southern team’s airfield buildings could be partially submerged underground at Battle Ratings 3.0 to 7.3 has been fixed.
- [Operation] Smolensk. 1941 — a bug where the western team’s airfield tents could be partially submerged underground at Battle Ratings 3.0 to 7.3 has been fixed.
- [Operation] Berlin — a bug where there was an air defense system on the eastern team’s airfield runway at Battle Ratings 3.0 to 7.3 has been fixed.
- [Operation] Vietnam — a bug where the buildings of the southern team’s secondary airfield could be partially submerged underground at Battle Ratings 3.0 to 7.3 (available in Custom Battles) has been fixed; the team’s main airfields have been replaced with mid-rank ones.
- [Operation] Moscow. 42nd kilometer — a bug where there was a hill on the western team’s secondary airfield at Battle Ratings 9.7 and above (available in Custom Battles) has been fixed.
Matchmaking
- Ground Simulator Battles lineup 3_1: mistakenly left KW I C 756 (r) has been removed.
- Ground SB lineup 9_2: CV 9035NL has been added.
- Ground SB lineup 10_2:
- MiG-27K, MiG-27M, Su-17M4, Su-22M3 (Italy), Su-22M4 (Germany), Su-22M4 WTD61 (Germany), Su-22UM3K (Germany), F-4E Phantom II, Kurnass, F-4EJ Phantom II, F-4EJ ADTW have been added;
- Type 81 (C) has been removed.
- Ground SB lineup 11_2: F-4E Phantom II, Kurnass, F-4EJ Phantom II, F-4EJ ADTW have been removed.
Sound
- A bug with engine RPM value updates that sometimes caused allied/enemy ground vehicle engines to sound unnaturally quiet has been fixed.